Finite Difference Approximation
X-PLOR makes use of a third-order
finite difference approximation in

(
Brünger, Brooks, and Karplus, 1984).
First, the initial coordinates

are subjected to the SHAKE method.
Then the system gets the initial velocities

. Next,
the program prints the energy of the initial coordinates. A two-step
method is used to obtain the coordinates

:
 |
(11.8) |
IF SHAKE constraints are present,
the SHAKE method is applied to

with respect to

.
Iteration from step
to step
causes
.
The algorithm computes the forces
.
The algorithm then computes
![\begin{displaymath}
x_i^{n+1} = [1 + {b_i \Delta t \over 2}] ^{-1} [ 2 x_i^n - x...
...Delta t}^2 \over m_i} + x_i^{n-1} ({b_i {\Delta t} \over 2}) ]
\end{displaymath}](img302.png) |
(11.9) |
If required, the SHAKE method
is applied to

with

as the
reference set. Finally, the velocities at this step are computed:
 |
(11.10) |
(The velocities do not enter the equations to compute the
trajectory

.) In case of
zero friction coefficients

, this algorithm
reduces to the three-step Verlet method
(
Verlet, 1967).
Xplor-NIH 2024-09-13